Mar. 4th, 2008

urbpan: (Me and Charlie in the Arnold Arboretum)
If you took a picture outside yesterday, or over the weekend, please post it in the comments. Don't forget to tell us where you are!
urbpan: (Dr. Dog DMV)


My coworker Courtney recommended that I start the snapshot project up again, on the condition that I photograph things so closely that they are abstract.
urbpan: (Soylent Screen!)
While we wonder what we can say about the passing of Gary Gygax, I've gone and posted my review of The Call of Cthulhu, the 2005 silent movie adaptation of H.P. Lovecraft's signature story.

I never knew much of Gygax, except that his name appeared on the games and in the pages of Dragon magazine (which, I must disclose, I subscribed to for a year). I was delighted to see him appear on "The Simpsons," Futurama in a good natured self-parody (as all guests on "The Simpsons" and "Futurama" must be) but that was all I'd ever seen of him. Suffice it to say, the gaming paradigm he engineered changed my life, and changed how everyone thought about gaming. The Sims, Second Life, Gaia, WoW, Halo, and all the other ways of playing through living alternate lives were made possible by Gygax's popularization of role playing. Dungeons and Dragons became a phenomenon and a fad, but also spurred on hundreds of spinoffs and copycats, many of which surpassed D&D in originality and playability. But you'll always remember your first dungeon adventure.

Read my review of The Call of Cthulhu (the movie, not the role-playing game, which I also played and enjoyed) at Blood, Blade, and Thruster.

Profile

urbpan: (Default)
urbpan

May 2017

S M T W T F S
 123456
78910111213
1415 1617181920
21222324252627
28293031   

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags
Page generated Jul. 5th, 2025 07:39 pm
Powered by Dreamwidth Studios